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				The specification for
				the MUD1 database, handwritten by Roy Trubshaw
                                at the end of 1979. 
				PDF size: approx. 20M.
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				A map of
				MUD1 printed in the
				September,
				1984 issue of Micro Adventurer;
				reproduced here with permission. It was done
				by an artist who had never played the game
				working from a sketch I did myself. This
				"satellite over The Land" approach was
				used as the model for a later
				MUD2 map. 
				Image size: approx. 18K.
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				A view of
				MUD1 also printed in the
				September,
				1984 issue of Micro Adventurer;
				reproduced here with permission. Again, the
				artist worked from a rough sketch of mine
				(and did a far better job than I ever
				could!). This
				"bird flying over the sea"
				approach was used as the model for a later
				MUD2 view,
				which itself was subsequently sketched in
				smaller form for a
				magazine article. 
				Image size: approx. 26K.
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				A map of
				MUD1's house, printed in the
				November,
				1984 issue of Micro Adventurer;
				reproduced here with permission. It was
				copied and placed on the
				MUD2 view
				in a completely incorrect form (you're
				not surprised, are you?). 
				Image size: approx. 27K.
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				The wiz list, or
				at least the first 64 entries in it - it
				got a lot longer than this of course but I
				don't have copies of it in its later stages.
				This one was sent to me by
				Barry/Paula
				(number 41 on the list); it had a few
				instances of line noise in it which I have
				endeavoured to correct, but there are
				doubtless errors remaining. If you have
				anything more accurate, please let me know..!
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				This is another of Barry's
				logs, showing the incident where
				Paula
				made witch under somewhat dubious
				circumstances (she was kissed up by
				Averazix, who later went on to
				be an arch-wiz..!). There's an ommision from the
				wiz commands list which was overprinted by a
				message from the operator (this text comes from a hard
				copy) but otherwise it's sound.
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				This is a 1984 log of an event known as a
				spectacular,
				which took place on the version of MUD1
				running on the mainframe of the University of Wales
				at Bangor. It's courtesy of Amanda,
				or Rob in real life.
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				MUD.BOX,
				the "things to do" file as it 
				was when I ceased work on Essex University's
				MUD1. I've left it warts and
				all, and because many of the lines are
				extracted directly from player emails and
				bug reports you can therefore look forward to
				a riot of bad spelling, bad grammar, bad
                                punctuation and bad typing..! I present the
				file here in all its glory so that old-timers
				can reminisce, and new-timers can look through
				to see which ideas were actually implemented
				and which haven't yet made it. Oh, and at least
				one of the suggestions was put in only 
				so I could tell people it was on my list,
				although I never had the slightest intention of
				using it. See if you can guess which it is...
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				The area north of the narrow road.
				This is a scan of the original map I drew when designing
				it, on the back of a sheet of green-lined, fanfold paper.
				Because of the width, it's in two parts, for the
				left and
				right sides. I normally draw
				this type of map when I'm designing an area, which
				explains why they rarely fit a neat grid pattern. I have
				other early maps, too, but I don't want to publish the
				entire set or it could be useful to players! This one
				is representative. 
				Image sizes: approx. 109K (left) and 70K (right).
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				The dwarfen citadel.
				Although usually I draw an overhead-view map, I
				occasionally do it as a network of nodes, if I know it's 
				not going to be complicated and it's in a confined space.
				This kind of map is more like the ones the players
				draw. The scan presented here is of the original I did
				when designing the interior of the citadel. 
				Image size: approx. 102K.
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                                Now here's a real treat! This is a scan of a
                                photocopy of the map that Roy drew when he designed
                                MUD1. It shows the full extent of
                                The Land as it was before I took over; it's
                                quite surprising how little of it there is,
                                but how much of it has remained intact.
                                I've reproduced the map
                                in four parts, the first three of which
                                are reduced to 30% of actual size with the
                                final one at full size for comparison. 
                                The Narrow Road. Image size: approx. 49K. 
                                The House. Image size: approx. 13K. 
                                The Maze of Tombstones. Image size: approx. 29K. 
                                Beneath the Yew Tree. Image size: approx. 69K.
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				The Micro Adventurer 
				articles, all of which relate to
				MUD1 as it was in late
				1984/early 1985.
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				A Eulogy for
				Essex MUD, which appeared in
				Adventurers Club Ltd. Member's
				Dossier shortly after the game
				was closed down.
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